{"id":3717,"date":"2024-09-04T15:36:34","date_gmt":"2024-09-04T12:06:34","guid":{"rendered":"https:\/\/bazinameh.com\/en\/?p=3717"},"modified":"2024-09-15T21:49:17","modified_gmt":"2024-09-15T18:19:17","slug":"black-myth-wukong","status":"publish","type":"post","link":"https:\/\/bazinameh.com\/en\/review\/black-myth-wukong\/","title":{"rendered":"Black Myth: Wukong"},"content":{"rendered":"\n<p>Myths are an indispensable part of every culture. Being passed down from one generation to the next, they are a part of every nation\u2019s cultural identity, and no wars or changes in governments can stop that. From Iran\u2019s Rostam and Sohrab to Greece\u2019s Achilles, every country has their own myths, and China is no exception. Wukong is a mythical monkey-man whose escapades have been written in the book <em>Journey to the West<\/em>, and it is the inspiration for a new video game developed by Chinese studio Game Science.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"http:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240830184042-1024x576.jpg\" alt=\"\" class=\"wp-image-3719\" srcset=\"https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240830184042-1024x576.jpg 1024w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240830184042-300x169.jpg 300w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240830184042-768x432.jpg 768w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240830184042-1536x864.jpg 1536w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240830184042-2048x1152.jpg 2048w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240830184042-400x225.jpg 400w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240830184042-700x394.jpg 700w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240830184042-600x338.jpg 600w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>As expected from a game inspired by a nation\u2019s heritage, Black Myth: Wukong takes storytelling seriously. The Ghibli-inspired animated movies between the chapters, along with the well-directed in-game cutscenes, tell a cohesive story that not only stays faithful to the source material, but also manages to stand on its own.<\/p>\n\n\n\n<p>Unfortunately, Black Myth: Wukong\u2019s gameplay is not as outstanding as its story. One could say that level design is this game\u2019s Achilles heel. The game doesn\u2019t do a good job of using environmental clues to guide the players to the right path, which can lead to frustrating situations where a confused player is running in circles trying to reach their next destination. This is doubly true during the third chapter, where the game\u2019s map opens up without serving a specific purpose. In addition, shortcuts are useless or non-existent, most of the checkpoints are placed in the wrong place, and the enemies spawn without any patterns or pacing in mind, making exploration in this game more of a chore.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"576\" src=\"http:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240831233746-1024x576.jpg\" alt=\"\" class=\"wp-image-3721\" srcset=\"https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240831233746-1024x576.jpg 1024w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240831233746-300x169.jpg 300w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240831233746-768x432.jpg 768w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240831233746-1536x864.jpg 1536w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240831233746-2048x1152.jpg 2048w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240831233746-400x225.jpg 400w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240831233746-700x394.jpg 700w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240831233746-600x338.jpg 600w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>Another major problem that plagues this game\u2019s level design is the invisible wall. Yes, the dreaded invisible wall that has been more or less extinct for a while now makes a strong return in Black Myth: Wukong. Even the boss battles are not safe from invisible walls. What\u2019s worse is that more often that not, either the boss or the player gets stuck behind one of these walls. And the worst part is that in such situations, the boss still does damage, but the player cannot do so.<\/p>\n\n\n\n<p>Speaking of boss battles, most of them are not particularly well-designed. Usually, the hitboxes don\u2019t match the size of the boss, meaning you\u2019re fighting a boss the size of an elephant but its hitbox is as small as a mouse. Sometimes your hits don\u2019t do any damage, despite the fact that you\u2019re locked on the boss and make sure your attack lands by standing as close to it as possible. This leads to deaths that feel unfair to the player, which is the bane of every video game\u2019s existence.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"576\" src=\"http:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240831233821-1024x576.jpg\" alt=\"\" class=\"wp-image-3722\" srcset=\"https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240831233821-1024x576.jpg 1024w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240831233821-300x169.jpg 300w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240831233821-768x432.jpg 768w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240831233821-1536x864.jpg 1536w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240831233821-2048x1152.jpg 2048w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240831233821-400x225.jpg 400w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240831233821-700x394.jpg 700w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2024\/09\/Black-Myth_-Wukong_20240831233821-600x338.jpg 600w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>The only bright spot on Black Myth: Wukong\u2019s gameplay is the combat. By getting rid of blocking and parrying, the only defensive move you have access to is dodging and its perfect dodge variation, making combat more fast-paced and adrenaline-inducing. There\u2019s also a wide variety of weapons and spells to mix and match for your preferred playstyle. Bundle that with the protagonist\u2019s smoothly animated moves and you get satisfying combat encounters. However, this is not enough to compensate for the game\u2019s other major problems. All things considering, Black Myth: Wukong\u2019s gameplay piles on your problems instead of helping you escape from them.<\/p>\n\n\n\n<p>The game\u2019s beauty is riddled by its lack of optimization. The constant frame drops felt like thorn in my eye. Even the cutscenes are not safe from these frame drops, meaning that for whatever good the game does, there\u2019s something bad about it that negates the good parts.<\/p>\n\n\n\n<p>Black Myth: Wukong is an ambitious video game that was rushed to be released. It could\u2019ve been a serious contender for Game of the Year awards, but at this state, with the myriad of gameplay and technical problems, it\u2019s just a mediocre game.<\/p>\n\n\n\n<h2 class=\"wp-block-heading has-text-align-center\">Rating: 75\/100<\/h2>\n","protected":false},"excerpt":{"rendered":"<p>Myths are an indispensable part of every culture. Being passed down from one generation to the next, they are a part of every nation\u2019s cultural identity, and no wars or changes in governments can stop that. From Iran\u2019s Rostam and Sohrab to Greece\u2019s Achilles, every country has their own myths, and China is no exception. [&hellip;]<\/p>\n","protected":false},"author":512,"featured_media":3718,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[63],"tags":[],"class_list":["post-3717","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-review"],"_links":{"self":[{"href":"https:\/\/bazinameh.com\/en\/wp-json\/wp\/v2\/posts\/3717","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/bazinameh.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/bazinameh.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/bazinameh.com\/en\/wp-json\/wp\/v2\/users\/512"}],"replies":[{"embeddable":true,"href":"https:\/\/bazinameh.com\/en\/wp-json\/wp\/v2\/comments?post=3717"}],"version-history":[{"count":4,"href":"https:\/\/bazinameh.com\/en\/wp-json\/wp\/v2\/posts\/3717\/revisions"}],"predecessor-version":[{"id":3774,"href":"https:\/\/bazinameh.com\/en\/wp-json\/wp\/v2\/posts\/3717\/revisions\/3774"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/bazinameh.com\/en\/wp-json\/wp\/v2\/media\/3718"}],"wp:attachment":[{"href":"https:\/\/bazinameh.com\/en\/wp-json\/wp\/v2\/media?parent=3717"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/bazinameh.com\/en\/wp-json\/wp\/v2\/categories?post=3717"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/bazinameh.com\/en\/wp-json\/wp\/v2\/tags?post=3717"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}