{"id":4129,"date":"2025-09-10T09:52:39","date_gmt":"2025-09-10T06:22:39","guid":{"rendered":"https:\/\/bazinameh.com\/en\/?p=4129"},"modified":"2025-09-10T16:35:17","modified_gmt":"2025-09-10T13:05:17","slug":"crushed-in-time-gamescom-2025","status":"publish","type":"post","link":"https:\/\/bazinameh.com\/en\/review\/crushed-in-time-gamescom-2025\/","title":{"rendered":"Crushed in Time Gamescom 2025"},"content":{"rendered":"\n<p>If you\u2019re a fan of Point &amp; Click adventures, the name Ron Gilbert along with the legendary Monkey Island probably rings a bell. While my personal favorite from his work has always been Thimbleweed Park, I recently came across a project that feels like a genuine shake-up of the genre. That game is Crushed in Time, which could easily be described as the first true \u201cPoint &amp; Drag\u201d adventure.<\/p>\n\n\n\n<p>The story centers on Sherlock Holmes and Dr. Watson, who unexpectedly find themselves caught in a time-traveling mystery. What sets this game apart is its core mechanic: instead of clicking on the environment, you actually drag it. Clicking doesn\u2019t get you anywhere; puzzles are solved only by pulling and moving the screen itself. I played the demo on PC with a mouse, though I can\u2019t help but wonder how this mechanic might work on consoles if the game eventually heads there.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img fetchpriority=\"high\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"4131\" src=\"https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen01-1024x576.png\" alt=\"\" class=\"wp-image-4131\" srcset=\"https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen01-1024x576.png 1024w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen01-300x169.png 300w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen01-768x432.png 768w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen01-1536x864.png 1536w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen01-400x225.png 400w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen01-700x394.png 700w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen01-600x338.png 600w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen01.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"4132\" src=\"https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen03-1024x576.png\" alt=\"\" class=\"wp-image-4132\" srcset=\"https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen03-1024x576.png 1024w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen03-300x169.png 300w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen03-768x432.png 768w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen03-1536x864.png 1536w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen03-400x225.png 400w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen03-700x394.png 700w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen03-600x338.png 600w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen03.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/figure>\n\n\n\n<p>It\u2019s not the easiest feature to explain in writing, but once you try it, it feels surprisingly natural. The cartoon-like yet minimal art style makes everything easy to read and navigate, helping you focus on finding creative solutions. For an early demo, some of the puzzles were tougher than my expectations, but that challenge only made the experience more rewarding.<\/p>\n\n\n\n<p>Adding to the charm are the humorous back-and-forth conversations between Holmes and Watson, which give the game a lively personality beyond the puzzles.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"4133\" src=\"https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen02-1024x576.png\" alt=\"\" class=\"wp-image-4133\" srcset=\"https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen02-1024x576.png 1024w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen02-300x169.png 300w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen02-768x432.png 768w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen02-1536x864.png 1536w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen02-400x225.png 400w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen02-700x394.png 700w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen02-600x338.png 600w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen02.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"4134\" src=\"https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen07-1024x576.png\" alt=\"\" class=\"wp-image-4134\" srcset=\"https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen07-1024x576.png 1024w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen07-300x169.png 300w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen07-768x432.png 768w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen07-1536x864.png 1536w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen07-400x225.png 400w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen07-700x394.png 700w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen07-600x338.png 600w, https:\/\/bazinameh.com\/en\/wp-content\/uploads\/sites\/2\/2025\/09\/CrushedInTime_Screen07.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/figure>\n\n\n\n<p>Solid voice acting, a clever time-travel narrative within the Sherlock Holmes universe, witty dialogue, a playful yet distinctive art direction, and the bold decision to replace clicking with dragging, all of these elements make Crushed in Time one of the most exciting titles on the horizon for fans of the genre.<\/p>\n\n\n\n<p>The game is slated for release in 2026 on Nintendo Switch, PC, Mac, and mobile devices. For me, discovering it at the chaos of Gamescom felt like stumbling upon a hidden gem, and I\u2019m thrilled to share that experience here.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>If you\u2019re a fan of Point &amp; Click adventures, the name Ron Gilbert along with the legendary Monkey Island probably rings a bell. While my personal favorite from his work has always been Thimbleweed Park, I recently came across a project that feels like a genuine shake-up of the genre. That game is Crushed in [&hellip;]<\/p>\n","protected":false},"author":512,"featured_media":4130,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[63],"tags":[],"class_list":["post-4129","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-review"],"_links":{"self":[{"href":"https:\/\/bazinameh.com\/en\/wp-json\/wp\/v2\/posts\/4129","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/bazinameh.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/bazinameh.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/bazinameh.com\/en\/wp-json\/wp\/v2\/users\/512"}],"replies":[{"embeddable":true,"href":"https:\/\/bazinameh.com\/en\/wp-json\/wp\/v2\/comments?post=4129"}],"version-history":[{"count":2,"href":"https:\/\/bazinameh.com\/en\/wp-json\/wp\/v2\/posts\/4129\/revisions"}],"predecessor-version":[{"id":4143,"href":"https:\/\/bazinameh.com\/en\/wp-json\/wp\/v2\/posts\/4129\/revisions\/4143"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/bazinameh.com\/en\/wp-json\/wp\/v2\/media\/4130"}],"wp:attachment":[{"href":"https:\/\/bazinameh.com\/en\/wp-json\/wp\/v2\/media?parent=4129"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/bazinameh.com\/en\/wp-json\/wp\/v2\/categories?post=4129"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/bazinameh.com\/en\/wp-json\/wp\/v2\/tags?post=4129"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}